Two young people resist the Social Machine across three steampunk city-states surrounded by post-petroleum apocalypse wastelands. Fluxton is the great Capital, populated with citizens whose only goal is to maintain the Trintico Corporate Society, filled with beautiful houses of radiant crystal, or that’s what Shevi and Jackson have always been told. Their unlikely entry into the shareholder citizenry of Fluxton reveals another means by which the Social Machine has run amok. While Shevi tries to fit in and find a place in the strange reality of the Capital, Jackson revolutionizes the racing machines that squander the power the walkers of I Town produce. Inadvertently, they collapse the structure that supports the Social Machine and bring all of Trintico to a disastrous heap.